Runner Bean
A run tracker you pay for once. No account, no subscription, and nothing leaves your phone.
- Part no.
- A93-06
- Status
- working
- Platform
- iOS
- Year
- 2026
- Stack
- SwiftSwiftUISwiftDataSwift ChartsCoreLocationHealthKitLive Activities
Every run tracker wants an account and a monthly fee, even though GPS, splits and charts all run fine on the phone.
Subscription fatigue is real. A one-off price for an app that's private by design, with an honest feature set, is a clear pitch in a crowded category.
One-off purchase, ≈ €4.99. No subscription, by design.
- Downloads (assumption)10,000
- ×Buy the full app20%
- =Purchases2,000
- ×Price after Apple’s 15%≈ €4.24
- =Lifetime revenue≈ €8,500
- Servers
- €0
- Apple Developer Program
- €99/yr
- Maps
- Apple MapKit, free
Zero marginal cost: no accounts, no sync, no server. The constraint is App Store discovery, which is hard for paid-upfront apps, so a free download with a one-time unlock is the likely model.
A small, honest, profitable app. Don’t expect a big business, but it earns its keep forever.
- 01CoreLocationRaw fixes plus barometric altitude from CMAltimeter.
- 02FilterRejects fixes with poor accuracy, impossible speed or jitter, then re-anchors.
- 03Auto-pauseDetects stops and backdates the pause so splits stay honest.
- 04JournalThe run is saved every 10s and survives a crash or app kill.
- 05Store & shareSaved to SwiftData, then to Apple Health or a GPX export.




Tested with replayed GPS
Recorded GPS scenarios (spike, tunnel, teleport, kill-and-recover) are replayed in tests, so the engine is proven before it ever goes outdoors.
Split into packages
RunEngine, Integrations and Design are local Swift packages, so the engine has no UI in it and is easy to test.
Designed first
All seven screens were designed as full mockups, then built against real store data.
All mockup screens are built and running in the simulator. Next is real-world GPS verification, then TestFlight.